200+ MODS.
BUILT TOGETHER.
ST7D runs more than 200 mods and mod components across the full pack. Many smaller pieces have been merged into larger maintained packages over time, so top-level folder count no longer tells the whole story.
Jump straight to what you care about.
These are not tiny text links anymore. Pick zombies, vehicles, weapons, building or QoL and jump straight there.
Built in-house. Front and centre.
These are the systems and content created by HS for the network.
In-House Enemies & Encounters
Created in-house for ST7D and maintained as part of the core gameplay layer.
Enemy Lab
A huge in-house enemy layer with custom bosses, Titans, creatures, minions, status effects, projectiles and encounter behaviours. Dozens of dedicated enemy packages sit behind the roster.
Titans & Creatures
Original and custom creatures including Goreglide, the Nurse, Moderators, Firebosses, Swarm Spitter, Blightnibble, Dreadwolf, Cryoclaw, RaeBean, Beakreaper, Crawlitions, Rot creatures and more.
Zombie Loot
Custom zombie loot integration that connects the expanded enemy roster with ST7D reward and progression systems.
In-House Weapons & Gear
Created in-house for ST7D and maintained as part of the core gameplay layer.
Equipment Arsenal
A broad custom collection of named weapons, tools and automated defences. Examples include The Whisperer, The Negotiator, The Guardian, The Nightmare, Rambo M60, Golden Eagle, Viper SMG, Super Auger and more.
Ancient Arsenal
A custom Ancient equipment line covering firearms, bows, melee gear, tools, ammunition and the Ancient Nailgun.
Snowball Shredder & Fun Guns
The less serious side of the network. Includes the Snowball Shredder with selectable coloured snowball ammunition, chicken launcher experiments and other questionable ideas.
Brass Catcher
A custom weapon modification and reclaim system built around recovering brass instead of watching every casing disappear into the wasteland.
In-House Vehicles & Travel
Created in-house for ST7D and maintained as part of the core gameplay layer.
Flying Ford
100% original work by HS. A custom flying vehicle built specifically for the ST7D network.
Vehicle Respawner
Customises world vehicle props across buses, service trucks, ambulances, army trucks, tractors, excavators and many colour variants.
In-House Building, Crafting & Decoration
Created in-house for ST7D and maintained as part of the core gameplay layer.
Hydroponic Farming
A dedicated Hydroponic Crop Station with its own tools, fertiliser and recipes for growing a wide range of crops.
Forge OS
A custom workstation and crafting interface with a large recipe library built around the network's progression and crafting systems.
Working Blocks
Turns decorative world pieces into useful player build options, including working ovens, stoves, grills, sinks and a large collection of functional lighting.
Deco Blocks
A massive decoration and building expansion with more than 5,000 craftable items and variants. Furniture, signs, containers, fences, plants, utility pieces, chain-link building, coloured chimney smoke and a ridiculous amount more.
Safes
Player craftable wall, desk and gun safes with a broad range of colour variants for organised storage and themed builds.
Dyes & Colour System
A much larger dye and colour crafting system with a dedicated mixing tank and a huge collection of additional shades.
In-House Progression, Economy & Quality of Life
Created in-house for ST7D and maintained as part of the core gameplay layer.
136 Slot Backpack
The expanded inventory layout, giving players a 136-slot backpack and the supporting interface changes to make it practical.
Bonus Skills
A complete extra progression path for spare skill points, split into physical, mental, melee, ranged and luck-focused branches with a large set of additional perks.
Chests
Custom Dream, Fantasy, Blood Moon and Dirty Money chest systems with tokens, themed loot and unique items.
Resource Bundles
Bundle recipes for a wide range of common materials and ammunition components, helping large stockpiles stay manageable.
Duke Stack Creation Station
A custom ATM-style station built specifically for creating stacks of Dukes within the server economy.
Food & Drinks
Extra recipes and consumables including pulled pork tacos, super fajitas, blueberry seltzer, custom elixirs and unusual utility items.
Kits
The in-game kit framework behind builder, armour, weapon, material and attribute-focused packages used across the network.
Supply Drops
Customised supply drop loot pools covering tools, weapons, armour and survival gear.
Custom HUD & Network Panels
Custom HUD and ESC menu work with network information, server tabs, commands, rules, rewards, ranks and donor information built directly into the game interface.
Community work, customised for ST7D.
We use work from talented creators too. TheMeanOnes is a particular favourite of ours, and several of his mods have been custom modified by HS before being integrated into ST7D.
Zombies & Enemies
Work from creators we respect. Original credit stays visible, and some entries are deeply modified or integrated by HS.
AEC Boss Collection
A large collection of AEC encounters repaired, version-updated and custom modified for ST7D by HS. Includes the Witch, Sheriff, Mushroom, Ghost, Mechanician, Doomlord, Archer, Druid, Executioner, Rockbreaker, Headless, Singerie and more.
Dekkert Bosses
A custom-modified boss collection integrated into the ST7D enemy ecosystem.
TheMeanOnes Legendary Zombies
Legendary zombie work from TheMeanOnes, custom modified by HS and integrated alongside the network's own enemy roster. We are massive fans of TheMeanOnes and use several pieces of his work across ST7D.
MickPew Zombies
Zombie content by MickPew, custom modified by HS for the ST7D environment.
Zombie Variants
Additional zombie variants by Arics, adding more visual and encounter variety to the world.
Weapons & Combat
Work from creators we respect. Original credit stays visible, and some entries are deeply modified or integrated by HS.
Blackwolf Launchers
A multi-tier grenade launcher line with custom 40mm fragmentation, bunker-buster and incendiary ammunition.
Ammo Disassembly
Break down common ammunition types and boxed ammo through ST7D-integrated disassembly recipes.
Vehicles & Travel
Work from creators we respect. Original credit stays visible, and some entries are deeply modified or integrated by HS.
TheMeanOnes Vehicle Fleet
A large server-side vehicle collection from TheMeanOnes, custom modified by HS. The fleet includes flying and ground vehicles, hotrods, SUVs, pickups, heavy transport, emergency vehicles and more.
Whirligig
A distinctive flying vehicle created by Arramus and used as part of the wider ST7D vehicle collection.
Elevator
A customised elevator block system with multiple colour variants for player builds.
Quantum Elevator
A secure and portable vertical teleport system by Jonathan Robertson, custom integrated for ST7D by HS.
Building, Automation & Storage
Work from creators we respect. Original credit stays visible, and some entries are deeply modified or integrated by HS.
Better Block Upgrades
Adds tougher building upgrade paths with higher explosive resistance through Steel Polish and Titan Polish, giving serious builders stronger late-game block options.
Robotic Inbox
A smart storage container that automatically distributes matching resources into nearby storage, cutting down the post-loot sorting grind.
Auto Miner
TheMeanOnes automated mining system, custom modified by HS for ST7D. It uses specialised tools, fuel and resource bundle production.
Survival & Quality of Life
Work from creators we respect. Original credit stays visible, and some entries are deeply modified or integrated by HS.
Enhanced Fishing
Fishing rods, bait, multiple fish catches, raw fish, scales, fish bites and special recipes including the Golden Carp.
Bushcraft Bites
Bushcraft survival cooking with custom stews, breads, jam, rolls, tea, coffee, mead, broth and other wasteland recipes.
Fuel Saver
Automatically shuts down fuelled workstations when their craft queue is empty and nothing is smelting, helping avoid wasted fuel.
Item Drop Manager
Server-side control over dropped items, including lifetime and item-combining behaviour.
Daily Kill Tracker
Tracks daily zombie and player kill totals through in-game buffs and counters.
Prefab Protector
Protects high-tier quest locations from inappropriate land claim and bedroll placement, helping keep shared quest spaces usable.
Web Map & Server Integrations
A huge part of the infrastructure that lets ST7D connect game servers, live maps, browser tools and management systems. Massive special thanks to OC / ObsessiveCompulsive for being fucking awesome and helping make so much of this possible, alongside The Fun Pimps, Alloc, Catalysm and Prisma.
This page is only a taste.
There is far more buried throughout the ST7D pack than we can reasonably showcase on one page. The best way to see the rest is to join a world, explore the systems and find the weird stuff for yourself.